Dungeness Finals

For the Dungeness brief, I was given fairly free reign, and tasked to simple design some postcards using imagery from the visit; encouraging people to get outdoors and experience nature. I wanted to take this opportunity to experiment a little more with some hand drawn typography and so I started by drawing up a simple piece of type that I thought looked nice, and was simple and fun enough to inspire people to step outside a little more.

After scanning and editing the type to isolate it, so that I could place it over an image, I started to pick some of my favourite images and narrow them down until I had three that I liked best. After visiting Dungeness, we decided to drive along the coast and stop at Camber Sands, and so I decided to include one image from there as well as I felt the look of the image really helped to encourage the meaning behind the designs, and I really liked the contrast between that image and the other two from Dungeness. I really like the typography placed over the images, as I think the design works really well and the type and image compliment each other well. I would say that the designs are successful in encouraging one to go outside more, and I think that I myself definitely feel inspired to go out into nature even more than I already do.

 

Dungeness

As one final bomb project, we were tasked with visiting Dungeness, a okay known for its baron wasteland-esque nature. The whole brief is revolved around getting outside in nature and experiencing the outdoors, which is something I love to do as much as I can anyway so I was quite excited to go to Dungeness.

From driving down and getting to the beach, my first impressions were more amazement than anything else. I had been told many times about how baron and empty it was, but I don’t think I was quite prepared for how empty it really was. There is nothing there. After driving along a weirdly straight, flat road in the middle of noting but pebbles, we eventually parked up and got out to have a wander. The thing that struck me as the weirdest was the amount of little houses that look like they have just popped up out of nowhere; they almost look out of place against the environment. The other thing I noticed was the amount of debris and old fishing junk just lying around; it was almost reminiscent of Hastings beach, but without the bustling town behind it, there was just nothing.

I had also been told about the power plant, and about the stark contrast between the man made of the plant and the baron expanse of nature surrounding it. Whilst it was quite a contrast between the two, with the power plant sitting and looming in the distance, I wasn’t actually that surprised by it. Growing up around more built up areas it was almost a little comforting in some ways to see the power plant, weird as that may sound. The thing that I found weirdest about Dungeness was still the emptiness of the place; just nothing for miles other than a few, out of place houses dotted around almost randomly. It was however, a very beautiful place and I found the whole experience of walking along the front very peaceful and extremely interesting. As with whenever I go outside, it was calming to be out in nature and experiencing the outdoors, and it was fun to have a little adventure in the empty wasteland that sits down on the coast there.

This slideshow requires JavaScript.